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Getting Started
A Virtual 'Day'... what to do
Cash
The Plans for VHR
The Basic Concept:
VHR is a massive multi-player browser based game. It does not consist of 'fancy graphics' or live
interactivity (yet). It is a strategy game for the english horse lovers, with over twenty five breeds
and five different sports to specialize your horse in.
Action takes place when you train your horse, and proceed to next day. All players are allotted certain
number of days to procceed too over time. For example: as of writing this, players are given a turn (day)
every twenty minutes, and they accumulate over time. As well as starting out with 100 turns. This is PLENTY
for game play and probably will be adjusted.
Action also takes place at midnight- pacific time- when there is an event filled up and ready to be held.
The events are executed and the results are posted. One player can bet on horses, or enter horses
in suitable events. Players do not have to be present for their horses to perform in such events.
Players can breed their horses with other horses, create another breed or work on purifying their current
breed.
Players can Buy and sell horses to other players, or just throw them out to pasture.
The game is a turned-based game. This does NOT mean that you have to wait for other players to take a turn.
Turns are Given to players over time as well as initial start up amount of turns. The max amount of turns
you can recieve is 127. You do not need to be online to recieve turns. Turns are also referred to as days
or virtual days: When you take a turn, your horses sleep over night, get fed, recover energy, and get
updated.
Getting Started:
The first step that you probably want to do when you login is hit up the
marketplace
link on top of the browser and then, hit
horses for sale. Here, you will find all the horses in the game that are currently for sale.
Buy a horse or two that you wish to start your stable with.
Once you have purchased your horse(s), click the
stables link. If you do not see your horse in the stables, click the
Pasture link. You might want to find the form button to move your horse to the stables.
Horses in stable are fitted to be trained once or twice a day depending on their workout.
Depending on your horses stamina, and the type of training you put it through, energy will decrease.
To get a closer look at your horse, click on your horses name. Each time you train your horse,
It's energy will decrease, do not decrease it too much or it could suffer from exhaustion.
Once you have excercized/trained your horse(s) and you have nothing further you wish to do,
in that virtual day (turn)
proceed to the next day! Do this by clicking the Proceed to The Next Day link (take turn) on top of the browser.
This will take a turn off your available turns, and bring you to the next day in your stables.
Your horses energy will recover depending on it's stamina, and how much energy it had previously.
TIP: When you visit the stables link, horses are sorted by who has not had attention
that day, so you can cycle through your horses easier. If they have all had attention, they will
start with the default horse listed at top.
A Typical Virtual Day:
In a typical stable, the stable master, or in this case... the player, will go out and look over
his/her horses in the stable (hit stable link) and work on them. They can click on the horses name
for a closer look at this horse and for more options than to train, or to write notes to oneself.
They can select the type of training in the quicktrain on the list of horses in the stable and then
return to their horse or their stable. When ever you put any kind of work in to your horse
in the train horse form, it's energy decreases, allowing it only so much training per day.
And once you have trained all your horses and you have finished all of what you like to do, you
can click 'proceed to next day'. This takes one of your allotted turns away, which are given over
real time to all players. Energy will recoup on horses, depending on their stamina, condition,
and how tired they were once this is done.
Horses in pastures can also be trained but are usually bit dirty and more tired from
playing around all day. They do not have to be fed as much nor do they loose stats. However
there trainings do decay over time, and they are not at optimum condition for competition.
TIP: Horses left in stables (stalls) stats
might slightly decay if they did not recieve attention in one virtual day/turn.
Cash:
Players are given a starting amount of cash (as of now: 100,000 units). There are
a few different ways to make cash:
- Competing Horses
- Hosting (creating) Events
- Selling Horses
- Offering a horse as stud
- Gambling on horses in events.
You will notice that cash dwindels pretty fast when you work through those days and
horses are expensive! It is okay to go in to debt You can still compete your horses
and do various tasks- but you must have money to buy/buy stud service from another player. So your
options are limited. Your horses will still get fed if you are in debt.
TIP: The best way to generate alot of cash as of the time
I am writing this is to bet on a horse in an event
that is likely to do good. Do your homework on horses!
The Future Plans:
See Game updates or comments around the site. If you have a suggestion, it is welcome!
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